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Ursula Hentschlaeger
Zelko Wiener

Vice Versa. Mediatised Projections in the Worlds of Science-Fiction Movies
1998

This work aimed at focusing on a mediatised notion of the mirror, which can mainly be defined on the basis of distinctions: If, in visions of the future, the traditional mirror still serves as
1. an instrument of observation, self-knowledge and exposure, and
2. as a means to condense interior worlds and dream worlds then the "new" ways of mirroring, which are eventally always mediatised project-ions, find their equivalents in
3. digital instruments (of control) or as
4. constructions of reality in a fictitious cyberspace.
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BACKGROUND
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OBSERVATION
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Science fiction is about what we imagine the future to be like. What would be more logical than looking at the status quo and developing it further?
In the worlds of science-fiction movies there is prima facie evidence that applications we find there could be what consumers today might "soon" be confronted with. Before "Total Recall" nobody imagined walls filled with huge flat-screen TV sets in a way that would be appealing to a mass audience. This leads to the assumption that the field of sci-fi movies is also a way of presenting new technologies so as to slowly prepare the public for them.

One of the main reproaches against more recent sci-fi movies is that they go overboard with violence. We can hardly find an argument against that. However, systems are still controlled by people and these systems become ever more powerful in terms of their potential for mass destruction, so that current cruise missiles leave no room for doubt as to the fact that brutality and violence are not limited to the world of sci-fi movies. If governments today are able to wage wars, why should governments in visions of the future not be able to do the same? Much is doubtlessly a matter of what you think and feel as a matter of principle, but neither the one nor the other can be changed by technology.
INTRERIORWORLD
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CONTROL
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CONSTRUCTION
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CONCLUSION
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